Large Unity projects can take a long time to build, in this post I describe some good ways to optimize build times that I learned with my past projects.
Hello, I’m Caio Teixeira :)
I’m a Software Engineer based in São Paulo, Brazil, with 6+ years of experience working in the games industry, I am specialized in Game Programming, Engine Programming and Performance Optimization.
Do you need an extra hand to develop your game, tool or app? Maybe I can help you :)
Your game is laggy and you don’t now why? I can help you! :)
For when you have a difficult problem to solve. I can help you to find a good solution :)
As I have some free time with the holidays, I decided to do a revamp on my website. After exploring all the new hyped static site generators that are trendin...
It’s been a while since last time, mostly because I spent my last months working a lot and trying to find time to finish this project, so I hadn’t the time t...
During the past weeks, I have been working on a toy game/graphics engine in my free time (which is basically weekends and holidays) as part of my bachelor th...