Posts by Year

2021

How to reduce Unity build times

5 minute read

Large Unity projects can take a long time to build, in this post I describe some good ways to optimize build times that I learned with my past projects.

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2020

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2018

Toy Engine Devlog #1 - DX12 and Imgui

2 minute read

It’s been a while since last time, mostly because I spent my last months working a lot and trying to find time to finish this project, so I hadn’t the time t...

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2017

Toy Engine Devlog #0 - Hello World!

4 minute read

During the past weeks, I have been working on a toy game/graphics engine in my free time (which is basically weekends and holidays) as part of my bachelor th...

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